Property
Impropriety.
by
Jon Dunmore © 20 Feb 2007.
Monster
House takes urban legend ten steps frightfully further
by making the neighborhood "haunted house" a real
MONSTER.
Young
teen, DJ (voiced by Mitchel Musso) and his portly pal, Chowder
(Sam Lerner), find that the menacing house across the street
is actually eating people, with tricycles and basketballs
as chasers. Owned by sourpuss, Mr. Nebbercracker (Steve
Buscemi - now that's scary!), the whole property can come
alive, the front lawn sucking objects underground, an inner
carpet serving as a lashing tongue and the nearby trees
turning into grabbing claws when necessary.
A
technical wonderpiece, director Gil Kenan's use of cutting
edge "performance capture" animation (placing
sensors on actors' faces as well as their bodies) and his
ingenious tracking camera gives this 3D cartoon the feel
of a live action movie. Adults will be technically delighted,
teens might be somewhat amused and little kids won't even
conceptualize the psychotic horror beneath the surface scares.
The
characters are so formulaic, I am typing this review with
my eyes closed: DJ is the cute hero kid, Chowder, his dumb
fat friend, Jenny (Spencer Locke), teen girl whom they both
fall in love with, who is smarter than both of them (and
who gravitates towards the skinny kid, of course); there's
the two-faced babysitter (Maggie Gyllenhaal), the stoner
boyfriend (Jason Lee), the dumb cops (one fat and white
(Kevin James), one skinny and black (Nick Cannon)); and
of course, the oblivious parents (Fred Willard and Catherine
O'Hara).
When
Nebbercracker has a stroke and is taken to hospital, the
three teens try to neutralize the house's voracious appetite
- and end up inside it. While they are in the house's maw,
the movie does one good thing - it tells us what a uvula
is, without condescending, whereas most movies still call
it "that thing that hangs down in the back of your
throat."
The
kids also find a concrete cast of a fat lady on the basement
floor, which cracks open to reveal a skeleton beneath. That's
mighty hairy stuff for a pre-teener - and it gets hairier.
We find out later that the skeleton belongs to Nebbercracker's
dead wife, Constance (Kathleen Turner), who was a Circus
Fat Lady (touted as "the giantess as big as a house")
and was accidentally buried in the concrete while Nebbercracker
was building the house for her.
In
flashbacks, we see that the morbidly obese Constance was
a few slices short of a Sara Lee cheesecake, making Nebbercracker's
professed love for her almost as bonkers as she was. After
she dies, instead of doing the sane thing, like burying
her in a reputable cemetery, Nebbercracker constructs a
locked cage around her concrete cast - and then wonders
why the house could possibly be haunted by her enraged soul.
If you can't see how this kind of psychosis disguised as
kiddie fare might be too dark for young kids, you must be
as unbalanced as Nebbercracker.
Before
we know it, we're in the third act Running and Screaming
phase. And everything gets way out of hand as the house
uproots itself and chases the kids and we lose all semblance
of wonder.
Though
Kathleen Turner voices Constance and the monster house,
her voice is so subsumed by vocal effects that we realize
she was only hired for marquee strength. The "performance
capture" process raises questions as well - when actors
are performing the whole movie with sensors all over them,
is it worth the wonderment to go the extra mile in transferring
them to 3D cartoons, or is it just an exercise in hedonism?
Are studios trying to subvert actors in the long run by
"saving" their performances digitally to render
onto other actors in other films? (One of the digital artists
who worked on Peter Jackson's King
Kong (2005) mentioned offhandedly that they had
so much digitized material of their stars (Brody and Watts)
that they could put together a whole movie without them.)
Ultimately,
when Monster House wraps - with everything resolving
as vanilla as possible - we are left wondering how something
so three-dimensional could still be so one-dimensional.
END
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